Alex Coulombe
Alex is a jack of all trades, master of some. Prior to joining FDA in March of 2012, Alex worked for a variety of architecture firms where he used his talents as a designer, render artist, modeler, on-site surveyor, marketer, and BIM manager.

A graduate of Syracuse University's School of Architecture, Alex received his Bachelor of Architecture with a minor in Drama. While at school, he pursued diverse creative opportunities as a means toward enhancing his design work. These included set design, music composition, game design, and interdisciplinary charrette competitions. His award-winning thesis project, entitled "Scopic Operations in Military Theatre," transformed Fort Jay on Governors Island into a performance venue.

Alex is a cofounder of the Warehouse Architecture Theatre (WhAT), a dramatic troupe at Syracuse University committed to accommodating the hectic schedules of architecture students. Since its inception in 2006, WhAT has grown to serve all non-drama majors in search of a theatrical outlet, and has produced over forty shows. Though Alex has held all manner of positions within the group from director to actor to administrator, he feels most at home as a playwright, a passion he continues to pursue. To date, six of his original plays have been produced by WhAT and others.

Beyond architecture, Alex is also passionate about experimental 3D visualization and often utilizes it as a creative tool both in his architecture and his theatrical productions. He actively uses all variety of Autodesk and Adobe products alongside a myriad of plug-ins and lesser-known software. He has presented his VR work at the 2014 City Tech INTERSECTIONS Symposium, at the 2014 and 2015 National Opera Conference, for the New York City VR Meetup, for a BIG Picture session at the Bjarke Ingels Group office, and for a VR Architecture Studio at Syracuse University's Fisher Center.

Alex's musical compositions are released under the name "Idle Eyebrows" and his pursuit of game design was recently rewarded when one of his creations, "The Rum Run," was selected as the winner of the 2011 Game Crafter Mash-Up Competition.